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− | '''Tomb Raider Legend''' is the official title of '''Tomb Raider 7'''. It has not been released yet.
| + | All articles belonging to [[Tomb Raider Legend]]. |
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− | This time it's [[Crystal Dynamics]] who are making the game. After the Tomb Raider 6 fiasco [[Eidos]] felt that it was time to make a few changes. Core Design was sacked and Crystal Dynamics took charged to help bring Lara back to her roots. And [[Toby Gard]] is also back working with Lara.
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− | | + | [[de:Category:Tomb Raider Legend]] |
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− | ==Release Date==
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− | The game was announced to be released in spring [[2006]].<br>
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− | April 7th in Europe<br>
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− | April 11th in North America<br>
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− | ==Story==
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− | The [[Angel of Darkness]] story arc will not be continued. And [[Kurtis Trent]] will be in it.
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− | We were promised to learn something about the plane crash in the [[Himalayas]], which changed Lara's life forever.
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− | ''Lara Croft's search for a South American [[relic]] changes course dramatically when she meets a dangerous figure from her past, and she finds herself in a race to recover one of history's most famous artefacts.''
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− | ==Features==
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− | *Lara comes to life: the dual-pistol-wielding adventurer's polygon count and animation set has been increased significantly, presenting Lara in the findes fidelity to date
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− | *Return to the Tombs: Lara's new quest brings her to lost ancient realms that guard Secrets of the Past
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− | *Fluid movement: the revamped control system provides intuitive and fluid character movement
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− | *Dynamic animation system puts focus on continuous motion, giving Lara the ability to seamlessly handle any obstacle and interact dynamically with any surface
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− | *Move and shoot. Lara uses her physical prowess to combine gunplay with unique signature moves
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− | *Variety of player choice-intelligently use the environment, technical gear and weapons to overcome challenging situations.
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− | *Physics, Water and Fire systems bring the perilous environments of Lara's world alive, and challenge the player to improvise solutions to obstacles
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− | *Visit a vast array of cinematic and exotic locations including ancient toms, dangerous jungles, snowy mountain ruins and numerous unexpected surprises in between!
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− | ==Locations==
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− | Lara will/might visit the following locations:
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− | *[[Bolivia]] (confirmed on the official site)
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− | *[[Himalaya]]
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− | *[[Peru]] (confirmed on the official site)
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− | *[[Ghana]]
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− | *[[Japan]] ? (seen in concept arts)
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− | *[[Kuala Lumpur]] ? (seen in concept arts)
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− | ==Plattforms==
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− | The game will be released for [[PC]], [[PS2]] and [[X-Box]]. An graphically enhanced version for the [[XBox 360]] is planned as well. Handheld gamers will be happy to learn that there will also be a Version for [[Sony]]s [[PSP]] ([[PlayStationPortable]]).
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− | ==Moves==
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− | According to the developers Lara can execute up to 5 moves in a row, fluently. She can swing on [[rope]], on bars, she can climb, shimmy, jump, shoot, jump against objects to knock them over, she can do sideflips, backflips, dive under traps and doors, use a magnetic rope with hook.
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− | ==Traps==
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− | Lara encounters [[spears]], [[spikes]], [[blades]] and many more traps.
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− | ==Weapons and Inventory==
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− | Lara has her twin-pistols again. She can also carry grenades and other weapons. She will be able to pick them up from her enemies. She can only carry a limited amount and will have to choose which one to take along. She will wear a headset, torches, binoculars and a rope.
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− | ==Gear==
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− | * [[Magnetic Grapple]]
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− | * [[Personal Light Source]]
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− | ==Characters==
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− | *[[Alister Fletcher]]
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− | *[[Amanda]]
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− | *[[Anaya]]
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− | *[[James W. Rutland Jr.]]
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− | *[[Kent]]
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− | *[[Zip]]
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− | *[[Winston]]
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− | ==Outfits==
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− | *[[Standard Expedition Gear]]
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− | <br clear="all">[[Category:Games]]
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