Difference between revisions of "Tomb Raider"
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[http://tombraidergirl.com/tr1/ For a detailed walkthrough click here] | [http://tombraidergirl.com/tr1/ For a detailed walkthrough click here] | ||
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== Notes == | == Notes == | ||
This section exlains why the second set of levels take part in Turkey. Firstly Midas was a king of Phrygia, an area that is now in modern day Turkey. If Midas had a palace, it would have been in Turkey. The greek architecture which is present in these levels might convince you that the levels should be taking place in Greece. But the folk who originally populated Phrygia were from Greece and they bought Greek culture, music and architecture with them. Colosseums have been found all over Eastern Turkey and also Christian monasteries, which can give explanations, on behalf of [[St. Francis' Folly]] and [[Colosseum]]. The Palace and the Colosseum were probably remains of Pessinus, the city within Phrygia where Midas ruled. The monastery was built on top of the ruins, since the monks knew of the [[Tomb of Tihocan]] which lay below and they decided to protect it and keep it secret. | This section exlains why the second set of levels take part in Turkey. Firstly Midas was a king of Phrygia, an area that is now in modern day Turkey. If Midas had a palace, it would have been in Turkey. The greek architecture which is present in these levels might convince you that the levels should be taking place in Greece. But the folk who originally populated Phrygia were from Greece and they bought Greek culture, music and architecture with them. Colosseums have been found all over Eastern Turkey and also Christian monasteries, which can give explanations, on behalf of [[St. Francis' Folly]] and [[Colosseum]]. The Palace and the Colosseum were probably remains of Pessinus, the city within Phrygia where Midas ruled. The monastery was built on top of the ruins, since the monks knew of the [[Tomb of Tihocan]] which lay below and they decided to protect it and keep it secret. | ||
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Revision as of 20:43, 22 May 2006
Template:Gameline|Tomb Raider | ||
---|---|---|
Template:Gameline|Featuring Lara Croft | ||
Developer | Core Design | |
Publisher | Eidos Interactive | |
Release Dates | 15th November, 1996 - U.S.A.
22nd November, 1996 - U.K. | |
Designers | Toby Gard and Phil Campbell | |
Platforms | PC, Mac, PlayStation, Sega Saturn and Nokia N-Gage | |
Rating | ESRB: Teen | |
Template:Gameline|Predecessor | ||
N/A | ||
Template:Gameline|Successor | ||
Tomb Raider Unfinished Business |
The first of the Tomb Raider games, the seed of a legacy. It impressed players at the time, with it's 3D graphics, and new player interaction, as well as the third-person perspective that all the games have adopted. This game introduces us to the protagonist of Tomb Raider itself: Lara Croft. An expansion came out in 1998 with a seperate 4-level adventure attached. This expansion was known as Tomb Raider Unfinished Business. A PDA version was also released later on. It was released on Nokia N-Gage in 2003.
Contents
Synopsis
Adventurer Lara Croft has been hired to recover the pieces of an ancient artefact known as the Scion. With her fearless acrobatic style, she runs, jumps, swims and climbs her way toward the truth of its origins and powers - leaving only a trail of empty tombs and gun-cartridges in her wake.
Levels
(See notes section for an explanation to why the second set of levels take place in Turkey. Although the game does not specify the location, it does leave clues as to the actual location of the Tomb of Tihocan).
Peru- 1 - Caves
- 2 - City of Vilcabamba
- 3 - Lost Valley
- 4 - Tomb of Qualopec
Turkey
- 5 - St. Francis' Folly
- 6 - Colosseum
- 7 - Palace Midas
- 8 - The Cistern
- 9 - Tomb of Tihocan
Egypt
- 10 - City of Khamoon
- 11 - Obelisk of Khamoon
- 12 - Sanctuary of the Scion
Atlantis
- 13 - Natla's Mines
- 14 - Atlantis
- 15 - The Great Pyramid
Gameplay
Coming Soon
Game Elements
Characters
Jacqueline Natla - The villain of the game. She hired Lara to find the Scion. Her intentions were evil and she only wanted to use the Scion for one purpose.....to finish what she had started thousands of years ago.
Larson - A dimwitted henchman of Natla. He originally made contact with Lara in Calcutta on behalf of Natla. In Peru, he tried to kill Lara but failed. He ultimately met his demise in Egypt. He uses a Revolver.
Pierre Du Pont - Another henchman of Natla. He was sent to find the second Scion piece in Turkey before Lara. He usually would play cat and mouse throughout the Midas and Tihocan complex. He was killed by Lara. He uses Magnums.
Cowboy - One of Natla's goon trio. He steals Lara's magnums from her. He is killed in Natla's Mines and Lara reclaims her magnums.
Skater Boy - One of Natla's goon trio. He steals Lara's uzis from her. He is killed in Natla's Mines and Lara reclaims her uzis.
Bald Guy - One of Natla's goon trio. He steals Lara's shotgun from her. He is killed in Natla's Mines and Lara reclaims her shotgun.
Weapons
Enemies
- Bear
- Bats
- Black Panther
- Crocodile
- Flying Mutant
- Gorilla
- Lion
- Minotaurus
- Mummy
- Mutant
- Rats
- T-Rex
- Velociraptor
- Wolves
Walkthrough
For a detailed walkthrough click here
Notes
This section exlains why the second set of levels take part in Turkey. Firstly Midas was a king of Phrygia, an area that is now in modern day Turkey. If Midas had a palace, it would have been in Turkey. The greek architecture which is present in these levels might convince you that the levels should be taking place in Greece. But the folk who originally populated Phrygia were from Greece and they bought Greek culture, music and architecture with them. Colosseums have been found all over Eastern Turkey and also Christian monasteries, which can give explanations, on behalf of St. Francis' Folly and Colosseum. The Palace and the Colosseum were probably remains of Pessinus, the city within Phrygia where Midas ruled. The monastery was built on top of the ruins, since the monks knew of the Tomb of Tihocan which lay below and they decided to protect it and keep it secret.