Trigger
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Revision as of 17:36, 21 April 2017 by Tombraidergirl (talk | contribs)
A Trigger is an object that triggers a certain event.
Contents
Visual Triggers
Buttons, Switches and Levers
- Small Push Switch
- Big Push Button
- Small Lever Switch
- Wall Lever (Big Lever Switch)
- Lever Switch (Floor Lever)
- Crowbar Switch (Floor)
Special Switches and Levers
- Underwater Switch
- Jump Switch
- Small Wheel
- large Cog Switch
- small Cog Wheel
- Hole Switch
- Pullrope (in TAoD also underwater)
- Pull Switch (In Guardian of Light and Temple of Osiris)
- Codepad
- Puzzlepieces / Artefacts
- Keyhole (and Key)
- Pressure Plate
- Shoot Switch
Related Articles
- Wall Lever
- Jumpswitch
- Hole Switch
- Pullrope (also under water, AoD)
- Underwater Switch
- Codepad
Secondary Triggers
- Breakable Objects
- Shooting Targets
- Movable Objects
Invisible Trigger (Trigger in the Level Editor)
A Level Designer will gain a new perspective on triggers. Many things can be invisible triggers: