Difference between revisions of "Trigger"
From WikiRaider
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==Visual Triggers== | ==Visual Triggers== | ||
− | === Buttons, Switches and Levers === | + | === Basic Buttons, Switches and Levers === |
* [[Small Push Switch]] | * [[Small Push Switch]] | ||
* [[Big Push Button]] | * [[Big Push Button]] | ||
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* [[Wall Lever]] (Big Lever Switch) | * [[Wall Lever]] (Big Lever Switch) | ||
* [[Lever Switch]] (Floor Lever) | * [[Lever Switch]] (Floor Lever) | ||
− | + | ||
=== Special Switches and Levers === | === Special Switches and Levers === | ||
* [[Underwater Switch]] | * [[Underwater Switch]] | ||
* [[Jump Switch]] | * [[Jump Switch]] | ||
+ | * [[Crowbar Switch]] (Floor) | ||
* [[Small Wheel]] | * [[Small Wheel]] | ||
* large [[Cog Switch]] | * large [[Cog Switch]] | ||
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* [[Pressure Plate]] | * [[Pressure Plate]] | ||
* [[Shoot Switch]] | * [[Shoot Switch]] | ||
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==Secondary Triggers== | ==Secondary Triggers== | ||
− | * Breakable Objects | + | * [[Breakable Objects]] |
− | + | * Shooting Targets | |
− | * [[movable Objects|Movable Objects]] | + | * invisible floor triggers triggered by [[movable Objects|Movable Objects]] placed on top. |
Revision as of 15:15, 23 April 2017
A Trigger is an object that triggers a certain event.
Contents
Visual Triggers
Basic Buttons, Switches and Levers
- Small Push Switch
- Big Push Button
- Small Lever Switch
- Wall Lever (Big Lever Switch)
- Lever Switch (Floor Lever)
Special Switches and Levers
- Underwater Switch
- Jump Switch
- Crowbar Switch (Floor)
- Small Wheel
- large Cog Switch
- small Cog Wheel
- Hole Switch
- Pullrope (in TAoD also underwater)
- Pull Switch (In Guardian of Light and Temple of Osiris)
- Codepad
- Puzzlepieces / Artefacts
- Keyhole (and Key)
- Pressure Plate
- Shoot Switch
Secondary Triggers
- Breakable Objects
- Shooting Targets
- invisible floor triggers triggered by Movable Objects placed on top.
Invisible Trigger (Trigger in the Level Editor)
A Level Designer will gain a new perspective on triggers. Many things can be invisible triggers: