Difference between revisions of "Portal:Rise of the Tomb Raider"

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After the events of [[Tomb Raider (2013)]] Lara has to come to terms with what it means to be an adventurer. Looking for a fabled artefact, the [[Divine Source]], said to grant immortality, she first travels to [[Syria]] only to find the tomb of the undying [[Prophet]] empty. [[Trinity]], the shady organization already hinted at in the reboot, is also looking for the artefact and makes life for Lara rather hard.
 
After the events of [[Tomb Raider (2013)]] Lara has to come to terms with what it means to be an adventurer. Looking for a fabled artefact, the [[Divine Source]], said to grant immortality, she first travels to [[Syria]] only to find the tomb of the undying [[Prophet]] empty. [[Trinity]], the shady organization already hinted at in the reboot, is also looking for the artefact and makes life for Lara rather hard.
  
Not giving up so easily she decides to continue her [[Richard James Croft|fathers]] research and follows the trail to [[Siberia]] in order to find the lost city of [[Kitezh]] together with her good friend [[Jonah]]. They get separated in an avalanche and Lara has to fight her way through the Trinity soldiers awaiting her alone.
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Not giving up so easily she decides to continue her [[Richard Croft (Reboot)|father's]] research and follows the trail to [[Siberia]] in order to find the lost city of [[Kitezh]] together with her good friend [[Jonah]]. They get separated in an avalanche and Lara has to fight her way through the Trinity soldiers awaiting her alone.
  
 
But is she really alone? A mysterious group of people called the [[Remnant]] is also fighting Trinity and their leader [[Jacob]] seems to know more than he is letting on...
 
But is she really alone? A mysterious group of people called the [[Remnant]] is also fighting Trinity and their leader [[Jacob]] seems to know more than he is letting on...

Revision as of 09:22, 6 January 2016

The main article for this topic can be found at Rise of the Tomb Raider. For a random collection of every known fact, check out the Rise of the Tomb Raider Facts.

Rise of the Tomb Raider

The tenth title of the Tomb Raider Series was released on 10 November 2015 on Xbox One and Xbox 360, A PC, featuring improved 4k graphics, version was released on 28 January 2016. A PS4 version is scheduled come in the Holidays 2015.


RiseoftheTombRaiderPreview.jpg


Story

After the events of Tomb Raider (2013) Lara has to come to terms with what it means to be an adventurer. Looking for a fabled artefact, the Divine Source, said to grant immortality, she first travels to Syria only to find the tomb of the undying Prophet empty. Trinity, the shady organization already hinted at in the reboot, is also looking for the artefact and makes life for Lara rather hard.

Not giving up so easily she decides to continue her father's research and follows the trail to Siberia in order to find the lost city of Kitezh together with her good friend Jonah. They get separated in an avalanche and Lara has to fight her way through the Trinity soldiers awaiting her alone.

But is she really alone? A mysterious group of people called the Remnant is also fighting Trinity and their leader Jacob seems to know more than he is letting on...

Gameplay Elements

Rise of the Tomb Raider's gameplay is similar to that of the Reboot. As before, the bow is again the iconic main weapon of the game, but a wide variety of rifles, shotguns, and pistols is available. The new Combat Knife can be used not only to kill stealthily, but enables Lara to cut ropes.

Lara's gear has been expanded as well: Besides her trusty Climbing Axe, of which she now has two, she carries Glow Sticks that illuminate dark passages without the need for torches. Other gear items and weapons like the Lock Pick can be gained by completing side missions or be bought in the Supply Shack.

A wide range of Optional Tombs can be explored and a lot of other Secrets like Documents and Relics make a reappearance.

Rise of the Tomb Raider Levels

There are 15 Locations and 43 Base Camps in Rise of the Tomb Raider; seven of these Base Camps are located in Challenge Tombs. There is one additional Location and two more Base Camps in the Baba Yaga: The Temple of the Witch DLC, bringing the total up to 16 Locations and 45 Base Camps.

There are 43 Levels spread across Syria and Siberia, the table below shows where each level begins (but not necessarily where it ends). The Baba Yaga DLC is not divided into levels, as it is independent of the normal game's progress, but rather into separate missions, which are listed below instead of levels. Note that these missions do not necessarily start in the Wicked Vale but may start in the Soviet Installation.

Location Levels Base Camp
Siberia Mountain Peak Ascension (none)
Syria Northwest Border of Syria The Lost Tomb, The Hidden Oasis, The Prophet's Tomb Syrian Cliffs, Syrian Catacomb, Syrian Tomb,
Siberia Siberian Wilderness A Cold Welcome, Echoes of the Past, Best Laid Plans Wilderness Refuge
Glacial Cavern Among the Enemy Mongolian Passage
Soviet Installation 1st visit: Unexpected Discovery, Prison Break, The Way Out, Get Out of Dodge, Fugitives, Alone Again

2nd visit: The Rescue, Tracking Down Trinity

Installation Vista, Train Yard, Logging Camp, Hidden Refuge, Communications Tower, The Gulag, Sheltered Ridge, Copper Mill Yard, Copper Mill Bridge
Challenge Tombs Cistern Cavern, Excavation Shaft, Frozen Gorge
Abandoned Mines Shortcut Pantheon Corridor
Geothermal Valley 1st visit: Warming Up, Prepare for Battle, To the Tower

2nd visit: Silent Night, The Cathedral

3rd visit: The Gathering

Valley Farmstead, Ruins Encampment, Cliffside Lookout, Aqueduct Ruins, Hidden Ravine, Cathedral Courtyard, Ridgeline
Challenge Tombs Aquifer Cavern, Infirmary, Whirlpool Sanctuary, Hidden Ridge
The Acropolis Into the Acropolis, Reach the Tower, Rescue Mission, Back to the Forest Tower Courtyard, Riverside Landing, Remnant Bazaar
Flooded Archives Glimpses, The Atlas, Dark Waters, Rising Tide, Escape the Archive Chamber of Records, Greek Fire Depot
Research Base The Cathedral, Save Jonah, Protector Weather Station, Soviet Facility
The Orrery Path of the Deathless (Level), Through the Glacier Solmn Crevasse
Path of the Deathless Into the Hidden City, Breaking In Hall of Guardians, Icy Bluff
The Lost City The Frozen City, Gate Crasher, You Shall Not Pass, Ascension, The Devine Source Threshold of Kitezh, Citadel Plaza, Citadel Gate, Broken Spire, Final Precipice
Challenge Tombs Geothermal Cavern
Baba Yaga DLC
(Siberia)
Wicked Vale The Disturbance in the Sawmill, Chasing Grandpa, Gathering Clues, Making the Antidote, True Vision, Defeating the Witch Wicked Vale, Witch's Cave