Difference between revisions of "Toby Gard"

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[[Image:Toby.jpg|right]]
 
[[Image:Toby.jpg|right]]
  
'''Toby Gard''' is a former character designer (and one of the original designers of [[Lara Croft]]) at [[Core Design]], the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but [[Eidos]] (copyright holder of the [[Tomb Raider]] series) moved the project to [[Crystal Dynamics]]. Toby Gard left Core Design after the first Tomb Raider was released. In the documentary [[Ten Years of Tomb Raider: A GameTap Retrospective]], Gard states that he left because he didn't agree with the idea of marketing Lara's sex appeal (e.g.for advertising Tomb Raider II some commercials didn't depict Lara as the archaeologist Gard had hoped). Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with [[Crystal Dynamics]] on the next title in the series named [[Tomb Raider Legend]]. However, his role was limited in this game to an adviser rather than a designer of the game. At present (2008) he is thought to be working for Eidos in [[London]] on forthcoming projects.
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'''Toby Gard''' is a former character designer (and one of the original designers of [[Lara Croft]]) at [[Core Design]], the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but [[Eidos]] (copyright holder of the [[Tomb Raider]] series) moved the project to [[Crystal Dynamics]]. Toby Gard left Core Design after the first Tomb Raider was released. In the documentary [[Ten Years of Tomb Raider: A GameTap Retrospective]], Gard states that he left because he didn't agree with the idea of marketing Lara's sex appeal (e.g.for advertising Tomb Raider II some commercials didn't depict Lara as the archaeologist Gard had hoped). Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with [[Crystal Dynamics]] on the next title in the series named [[Tomb Raider Legend]]. At present (2009) he is working for [[Crystal Dynamics]] on forthcoming projects.
  
 
==See also==
 
==See also==
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* [http://uk.youtube.com/watch?v=361koU4VCDw Tomb Raider: Underworld - Beneath the Surface Part 2 ((YouTube)]
 
* [http://uk.youtube.com/watch?v=361koU4VCDw Tomb Raider: Underworld - Beneath the Surface Part 2 ((YouTube)]
 
* Toby Gard discussion at the official [[Eidos]] forums, 2005 [http://forums.eidosgames.com/showthread.php?t=54121].
 
* Toby Gard discussion at the official [[Eidos]] forums, 2005 [http://forums.eidosgames.com/showthread.php?t=54121].
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* Toby reveals his plans for Lara to the BBC (2006)[http://news.bbc.co.uk/1/hi/technology/4942382.stm]
  
 
[[Category: Tomb Raider]]
 
[[Category: Tomb Raider]]

Revision as of 12:41, 15 February 2009

Toby.jpg

Toby Gard is a former character designer (and one of the original designers of Lara Croft) at Core Design, the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but Eidos (copyright holder of the Tomb Raider series) moved the project to Crystal Dynamics. Toby Gard left Core Design after the first Tomb Raider was released. In the documentary Ten Years of Tomb Raider: A GameTap Retrospective, Gard states that he left because he didn't agree with the idea of marketing Lara's sex appeal (e.g.for advertising Tomb Raider II some commercials didn't depict Lara as the archaeologist Gard had hoped). Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named Tomb Raider Legend. At present (2009) he is working for Crystal Dynamics on forthcoming projects.

See also

The “Eric Lindström” posts

External Links