Difference between revisions of "Portal:Tomb Raider (2013)"

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Tools and weapons play an important role. Lara starts off with nothing. She will soon learn how to use fire ([[torch]]es), she will then find a [[bow]] and learn to hunt, next she will gain an axe (first only used as [[Old Pry Tool]], which can be upgraded), then she will find her first fire arm.
 
Tools and weapons play an important role. Lara starts off with nothing. She will soon learn how to use fire ([[torch]]es), she will then find a [[bow]] and learn to hunt, next she will gain an axe (first only used as [[Old Pry Tool]], which can be upgraded), then she will find her first fire arm.
  
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Throughout the game she will then learn to use [[Fire Arrows]] and [[Rope Arrows]], find a [[Shotgun]] and a [[Rifle]] and upgrade her rifle with a [[Grenade Launcher]].
  
For the first time in history Tomb Raider will feature a proper [[Tomb Raider (2013) Multiplayer|Multiplayer Mode]].
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Enemies are [[Wolves]], the [[Solarii]] ([[Melee Solarii]], [[Rifle Solarii]], [[Shield Solarii]], [[Boris]]...) and the [[Oni]]. Other animals ([[Deer]], [[Bunnies]], [[Crows]], [[Gulls]], [[Crabs]]) can be hunted for XP, but they pose no real threat to Lara.
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For the first time in history Tomb Raider will feature a proper competitive [[Tomb Raider (2013) Multiplayer|Multiplayer Mode]] with three game modes.
  
  
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<div class="headline">Tomb Raider (2013) Levels</div>
 
<div class="headline">Tomb Raider (2013) Levels</div>
The number of levels (sections) of the game is unknown at this moment.
 
 
As the whole game is playing on a single almost open-world island, there are no real levels as there were in previous games. The following levels (areas) have been revealed to date:  
 
As the whole game is playing on a single almost open-world island, there are no real levels as there were in previous games. The following levels (areas) have been revealed to date:  
 
* [[Force of Will]] / Survive (location: [[Scavenger's Den]], [[Coastal Bluffs]])
 
* [[Force of Will]] / Survive (location: [[Scavenger's Den]], [[Coastal Bluffs]])
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* [[A Pirate's Life]] ([[Shipwreck Beach]])
 
* [[A Pirate's Life]] ([[Shipwreck Beach]])
 
* [[Gone Missing]] (Shipwreck Beach, [[Cliffside Bunker]])
 
* [[Gone Missing]] (Shipwreck Beach, [[Cliffside Bunker]])
 
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* ...
  
 
For a list of camps, see [[Base Camps]] or [[Day Camps]]. The player can [[Fast Travel|fast travel]] between base camps to re-visit parts of the island.
 
For a list of camps, see [[Base Camps]] or [[Day Camps]]. The player can [[Fast Travel|fast travel]] between base camps to re-visit parts of the island.

Revision as of 14:11, 7 June 2013

The mainarticle for this topic can be found at Tomb Raider (2013).

"Tomb Raider"

The ninth title and reboot of the Tomb Raider Series is scheduled to come in Spring 2013.

Tombraider9preview.jpg


Gameplay Elements

As enemies the crazy scavengers and wolves were revealed. Traps are falling boulders, the ocean and more.

Tools and weapons play an important role. Lara starts off with nothing. She will soon learn how to use fire (torches), she will then find a bow and learn to hunt, next she will gain an axe (first only used as Old Pry Tool, which can be upgraded), then she will find her first fire arm.

Throughout the game she will then learn to use Fire Arrows and Rope Arrows, find a Shotgun and a Rifle and upgrade her rifle with a Grenade Launcher.

Enemies are Wolves, the Solarii (Melee Solarii, Rifle Solarii, Shield Solarii, Boris...) and the Oni. Other animals (Deer, Bunnies, Crows, Gulls, Crabs) can be hunted for XP, but they pose no real threat to Lara.

For the first time in history Tomb Raider will feature a proper competitive Multiplayer Mode with three game modes.

Tomb Raider (2013) Levels

As the whole game is playing on a single almost open-world island, there are no real levels as there were in previous games. The following levels (areas) have been revealed to date:

For a list of camps, see Base Camps or Day Camps. The player can fast travel between base camps to re-visit parts of the island.