Crystal Dynamics
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Revision as of 08:01, 5 December 2014 by Wile E. Coyote (talk | contribs)
Crystal Dynamics was founded in Menlo Park, California in 1992 and became a wholly owned subsidiary of Eidos in September 1998. The studio develops software for the console and PC and has established an enviable track record for its famous Legacy of Kain franchise. Since July 2003, Crystal Dynamics has been responsible for the further development of the hugely successful Tomb Raider series. In 2009 Eidos (and Crystal Dynamics with it) was bought by Square Enix, which released a successful reboot of the franchise.
Contents
Link
Games created by Crystal Dynamics
Tomb Raider
- Tomb Raider Legend (2006)
- Tomb Raider Anniversary (2007)
- Tomb Raider Underworld (2008)
- Tomb Raider (2013)
- Rise of the Tomb Raider (scheduled for release in late 2015)
Lara Croft
Note: The Lara Croft titled games are also created by Crystal Dynamics but feature a completely different isometric game play. They are a kind of fill-in games to bridge the long wait between the Tomb Raider game releases.
Staff
Current
- Head of Studio
- Brian Horton (since 2009)
- Art Director
- Karl Stewart (since 2009)
- Global Brand Director
- Senior Producer
- Meagan Marie (since 2011)
- Community & Communication Manager
- Experience Director
- Executive Producer
Previous
- Keir Edmonds (...-2011)
- Group Community Manager