Next Generation

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Remark: This article describes the term Next Generation applied to the Tomb Raider games. For information on upcoming Video Game Consoles, see Next Generation Console.

Next Generation (often shortened to Next Gen) is a term used for multiple games.

The first time it was used in the Tomb Raider universe was for Lara Croft Tomb Raider: The Angel of Darkness and the PlayStation 2, which were the next generation of the Tomb Raider Games and the PlayStation console.

The term resurfaced for Tomb Raider Legend, the third generation of the Tomb Raider Games and the XBox 360, the second generation of XBox consoles. It was also used for a graphics option within the PC Version of Tomb Raider Legend which, when turned on presented XBox 360-like graphics. (It actually turned on the DirectX 9 Shader Model 2.0, which made the game look more realistic; it was also somewhat buggy and crashed the game repeatedly and consistently in specific locations.)

The following list corresponds almost exactly with the game engines used by Eidos / Crystal Dynamics for those games:

"First" Next Generation

"Second" Next Generation

Reboot and "Third" Next Generation

Note that the term "Next Gen" has not been wildly used. There were some references to the new consoles as being "Next Gen" when they were in development, but the term has since fallen somewhat out of use.