Difference between revisions of "Hall Of Demetrius"
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− | { | + | {{Infobox Level |
− | + | | Name = Hall Of Demetrius | |
− | | | + | | Image = demetrius.jpg |
− | + | | Game = The Last Revelation | |
− | | | + | | Section = Alexandria |
− | + | | Levelno = 18 | |
− | | | + | | Length = |
− | + | | Gametime = | |
− | | | + | | Timetrial = |
− | | | + | | Firsttime = |
− | + | | Secrets = 1 | |
− | | | + | | Special = |
− | | | + | | Location = [[Egypt]], [[Alexandria]] |
− | + | | Chrono = 1 | |
− | | | + | | Previous = The Lost Library |
− | | | + | | Next = Pharos, Temple Of Isis |
− | + | | Wtlink = tr4/demetrius | |
− | + | }} | |
− | | | + | The '''Hall Of Demetrius''' is the 18th level in [[Tomb Raider IV]]. It has 1 secret. The goal is to get the [[Pharos Knot]] and leave. The left painting is a picture of Osiris and the left painting is a picture of Hades with his three headed dog - the Greek god of the dead. The paintings of these gods could have possibly been the reason there were different ambient noise's than in [[the lost library]], instead the ambient noises from the burial chambers after getting the [[Amulet of Horus]] from [[Seth]]'s tomb are used. The noise's could have been present because of these paintings, they were both gods of the dead. |
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− | The '''Hall Of Demetrius''' is the 18th level in [[Tomb Raider IV]]. It has 1 secret. The goal is to get the [[Pharos Knot]] and leave. The left painting is a picture Osiris | ||
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Revision as of 22:28, 16 July 2007
Hall Of Demetrius | |||
---|---|---|---|
The Last Revelation | |||
Section | Alexandria | ||
Level No | 18 | ||
Secrets | 1 | ||
Location | Egypt, Alexandria | ||
Level Chronology: | |||
The Lost Library | Hall Of Demetrius | Pharos, Temple Of Isis |
The Hall Of Demetrius is the 18th level in Tomb Raider IV. It has 1 secret. The goal is to get the Pharos Knot and leave. The left painting is a picture of Osiris and the left painting is a picture of Hades with his three headed dog - the Greek god of the dead. The paintings of these gods could have possibly been the reason there were different ambient noise's than in the lost library, instead the ambient noises from the burial chambers after getting the Amulet of Horus from Seth's tomb are used. The noise's could have been present because of these paintings, they were both gods of the dead.
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