Carpe Conundrum
From WikiRaider
Revision as of 23:25, 21 August 2020 by Hathomirr (talk | contribs) (Created page with "{{Infobox Card | Name = Carpe Conundrum | Image = CCG 124 CarpeConundrum.jpg | Card Set = Premier | Number = 124 | Rarity...")
Carpe Conundrum | ||
---|---|---|
Card Information | ||
Card Set | ||
Number |
124 | |
Rarity |
Uncommon | |
Card Statistics | ||
Card Type |
Carpe Conundrum is an uncommon card from the Premier set of the Collectible Card Game.
Card Effect
Play when another Tomb Raider explores a new location. Go through your deck and pull out any Trap obstacle that may be played on the new location, then shuffle your deck.
Flavor Text
Carpe Diem - Seize the day. Good advice. Sometimes, though, it's more important to seize the problem... and hand it to someone else.
Premier Set | ||||
---|---|---|---|---|
<<< | Collateral Damage | Carpe Conundrum | Unstoppable | >>> |