Difference between revisions of "Shotgun"
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− | One hit will kill in point blank range against most enemies in [[Legend]]. Animals | + | One hit will kill in point blank range against most enemies in [[Legend]]. Animals, [[Mercenary#Heavy_Armored_Mercenary|Heavy Armored Mercenary]] and [[Mercenary#Support_Mercenary|Support Mercenary]] require two shots to bring down. |
Revision as of 21:30, 27 May 2006
The Shotgun has been in Tomb Raider from the beginning. At close range it can kill most enemies in a few shots, but its power greatly decreases at range.
Contents
Tomb Raider Classic
In the first Tomb Raiders there was only one kind of shotgun ammo. Since The Last Revelation the Shotgun had two different kinds of ammo, normal ammo and wideshot ammo. The wideshot ammo is best used against multiple opponents or a bigger one like the Dragonheads in Rome.
The Angel of Darkness
In The Angel of Darkness the shotgun is the V-Packer.
Tomb Raider Legend
from the official site
For times when a few well-aimed bullets aren't sufficient, Lara appreciates the solid familiarity of a simple pump-action shotgun. It can always be counted on to fire a side spray of buckshot capable of delivering a great deal of damage at close range.
In Game
The shotgun can load 5 rounds within its chamber, with another 20 rounds as spare - a total of 25 rounds for players to carry.
One hit will kill in point blank range against most enemies in Legend. Animals, Heavy Armored Mercenary and Support Mercenary require two shots to bring down.