Difference between revisions of "Shotgun"

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===In Game===
 
===In Game===
  
One hit will kill in point blank range against most enemies in [[Legend]]. Animals and [[Mercenary#Heavy_Armored_Mercenary|Heavy Armored Mercenary]] require two shots to bring down at least.     
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One hit will kill in point blank range against most enemies in [[Legend]]. Animals and [[Mercenary#Heavy_Armored_Mercenary|Heavy Armored Mercenary]] require two shots to bring down.     
  
  

Revision as of 06:26, 11 May 2006

The Shotgun has been in Tomb Raider from the beginning. At close range it can kill most enemies in a few shots, but its power greatly decreases at range.

Tomb Raider Classic

Shotgun TR2
Shotgun TR3
Shotgun TR5


In the first Tomb Raiders there was only one kind of shotgun ammo. Since The Last Revelation the Shotgun had two different kinds of ammo, normal ammo and wideshot ammo. The wideshot ammo is best used against multiple opponents or a bigger one like the Dragonheads in Rome.

The Angel of Darkness

In The Angel of Darkness the shotgun is the V-Packer.

Ammo (TR3)
Normal (TR5)
Wideshot (TR5)


Tomb Raider Legend

Shotgun in Legend


from the official site

For times when a few well-aimed bullets aren't sufficient, Lara appreciates the solid familiarity of a simple pump-action shotgun. It can always be counted on to fire a side spray of buckshot capable of delivering a great deal of damage at close range.

In Game

One hit will kill in point blank range against most enemies in Legend. Animals and Heavy Armored Mercenary require two shots to bring down.