Difference between revisions of "Objects"

From WikiRaider
Jump to: navigation, search
(List of Objects)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Image:Static_object.gif|thumb|125px|An example of a textured and untextured static object.]] '''Objects''' are most of the items in [[classic]] Tomb Raider games (Tomb Raider I - V), with the exception of level 'blocks'. Lara herself is an object. In Tomb Raider I - III Lara is made up of three objects called ''LARA'',''LARA_SKIN'', and "HAIR" (except for TRI), while in Tomb Raider IV and V Lara is made up of four objects called ''LARA'', ''LARA_SKIN'',''LARA_SKIN_JOINTS'', and "HAIR".
+
[[Image:Static_object.gif|thumb|125px|An example of a textured and untextured static object.]] '''Objects''' are most of the items in [[classic]] [[Tomb Raider Games]] (Tomb Raider I - V), with the exception of level 'blocks'. Lara herself is an object. In Tomb Raider I - III Lara is made up of three objects called ''LARA'', ''LARA_SKIN'', and ''HAIR'' (with the exception of TRI), while in Tomb Raider IV and V Lara is made up of four objects called ''LARA'', ''LARA_SKIN'', ''LARA_SKIN_JOINTS'', and ''HAIR''.
  
 
There are a lot of different kinds of objects. They are generally in two classes: static or movable.
 
There are a lot of different kinds of objects. They are generally in two classes: static or movable.
  
  
==Static Objects==
+
==List of Objects (Incomplete)==
Static objects include the following:
+
* LARA
* furniture
+
* PISTOLS_ANIM
* plants
+
* UZI_ANIM
* architecture
+
* SHOTGUN_ANIM
* et cetera...
+
* CROSSBOW_ANIM
 
+
* GRENADE_GUN_ANIM
==Movable objects==
+
* SIXSHOOTER_ANIM
The following are examples of moveable objects:
+
* FLARE_ANIM
* Lara
+
* LARA_SKIN
* Baddies
+
* LARA_SKIN_JOINTS
* Pushable objects
+
* LARA_SCREAM
* Vehicles
+
* LARA_CROSSBOW_LASER
* Inventory objects
+
* LARA_REVOLVER_LASER
* et cetera...
+
* LARA_HOLSTERS
 
+
* LARA_HOLSTERS_PISTOLS
 +
* LARA HOLSTERS_UZIS
 +
* LARA_HOLSTERS_SIXSHOOTER
 +
* LARA_SPEACH_HEAD (X4)
 +
* ACTOR1_SPEECH HEAD (X2)
 +
* ACTOR2_SPEECH HEAD (X2)
 +
* LARA_WATER_MESH
 +
* LARA_PETROL_MESH
 +
* LARA_DIRT_MESH
 +
* CROWBAR_ANIM
 +
* TORCH_ANIM
 +
* HAIR
 +
* MOTORBIKE
 +
* JEEP
 +
* VEHICLE_EXTRA
 +
* ENEMY_JEEP
 +
* SKELETON
 +
* SKELETON_MIP
 +
* GUIDE
 +
* GUIDE_MIP
 +
* VON_CROY
 +
* VON_CROY_MIP
 +
* BADDY_1
 +
* BADDY_1_MIP
 +
* BADDY_2
 +
* BADDY_2_MIP
 +
* SETHA
 +
* SETHA_MIP
 +
* MUMMY
 +
* MUMMY_MIP
 +
* SPHINX
 +
* SPHINX_MIP
 +
* CROCODILE
 +
* CROCODILE_MIP
 +
* HORSEMAN
 +
* HORSEMAN_MIP
 +
* SCORPION
 +
* SCORPIAN_MIP
  
 
<br clear="all">
 
<br clear="all">
 
[[Category:Level Building]]
 
[[Category:Level Building]]
 
[[de:Objekte]]
 
[[de:Objekte]]

Latest revision as of 06:25, 11 November 2009

An example of a textured and untextured static object.
Objects are most of the items in classic Tomb Raider Games (Tomb Raider I - V), with the exception of level 'blocks'. Lara herself is an object. In Tomb Raider I - III Lara is made up of three objects called LARA, LARA_SKIN, and HAIR (with the exception of TRI), while in Tomb Raider IV and V Lara is made up of four objects called LARA, LARA_SKIN, LARA_SKIN_JOINTS, and HAIR.

There are a lot of different kinds of objects. They are generally in two classes: static or movable.

List of Objects (Incomplete)

  • LARA
  • PISTOLS_ANIM
  • UZI_ANIM
  • SHOTGUN_ANIM
  • CROSSBOW_ANIM
  • GRENADE_GUN_ANIM
  • SIXSHOOTER_ANIM
  • FLARE_ANIM
  • LARA_SKIN
  • LARA_SKIN_JOINTS
  • LARA_SCREAM
  • LARA_CROSSBOW_LASER
  • LARA_REVOLVER_LASER
  • LARA_HOLSTERS
  • LARA_HOLSTERS_PISTOLS
  • LARA HOLSTERS_UZIS
  • LARA_HOLSTERS_SIXSHOOTER
  • LARA_SPEACH_HEAD (X4)
  • ACTOR1_SPEECH HEAD (X2)
  • ACTOR2_SPEECH HEAD (X2)
  • LARA_WATER_MESH
  • LARA_PETROL_MESH
  • LARA_DIRT_MESH
  • CROWBAR_ANIM
  • TORCH_ANIM
  • HAIR
  • MOTORBIKE
  • JEEP
  • VEHICLE_EXTRA
  • ENEMY_JEEP
  • SKELETON
  • SKELETON_MIP
  • GUIDE
  • GUIDE_MIP
  • VON_CROY
  • VON_CROY_MIP
  • BADDY_1
  • BADDY_1_MIP
  • BADDY_2
  • BADDY_2_MIP
  • SETHA
  • SETHA_MIP
  • MUMMY
  • MUMMY_MIP
  • SPHINX
  • SPHINX_MIP
  • CROCODILE
  • CROCODILE_MIP
  • HORSEMAN
  • HORSEMAN_MIP
  • SCORPION
  • SCORPIAN_MIP