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		<id>https://www.wikiraider.com/index.php?action=history&amp;feed=atom&amp;title=TombraiderDOX</id>
		<title>TombraiderDOX - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.wikiraider.com/index.php?action=history&amp;feed=atom&amp;title=TombraiderDOX"/>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;action=history"/>
		<updated>2026-09-29T05:43:34Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49498&amp;oldid=prev</id>
		<title>Wile E. Coyote at 08:42, 31 October 2017</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49498&amp;oldid=prev"/>
				<updated>2017-10-31T08:42:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en-GB'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:42, 31 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Scenery Writer&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Scenery Writer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Jennifer Milward&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[J. R. Milward|&lt;/ins&gt;Jennifer Milward&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Lara Voice Acting&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Lara Voice Acting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wile E. Coyote</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49448&amp;oldid=prev</id>
		<title>Wile E. Coyote at 18:29, 20 September 2017</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49448&amp;oldid=prev"/>
				<updated>2017-09-20T18:29:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en-GB'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:29, 20 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:TombraiderDOX-Engine-08.22.2017-15.11.14.03.jpg|225px|thumb|right|Screenshot of Tomb Raider The Dagger of Xian]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:TombraiderDOX-Engine-08.22.2017-15.11.14.03.jpg|225px|thumb|right|Screenshot of Tomb Raider The Dagger of Xian]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''TombraiderDOX''' (aka '''Tombraider-DOX''' or '''Tomb Raider The Dagger of Xian''') is a [[Tomb Raider Websites|fan]] project aiming at rebuilding 1997 [[Tomb Raider II]] using today's technical possibilities using the [[Unreal Engine|Unreal Engine 4]]. As of September 2017 a [[Articles:2017/08/31/Fan-made Tomb Raider II Remake Demo Published|demo is available]], containing the first level, the [[Great Wall of China]]. The project is named after the main artefact in Tomb Raider II, the [[Dagger of Xian]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''TombraiderDOX''' (aka '''Tombraider-DOX''' or '''Tomb Raider The Dagger of Xian''') is a [[Tomb Raider Websites|fan]] project aiming at rebuilding 1997 [[Tomb Raider II]] using today's technical possibilities using the [[Unreal Engine|Unreal Engine 4]]. As of September 2017 a [[Articles:2017/08/31/Fan-made Tomb Raider II Remake Demo Published|demo is available]], containing the first level, the [[Great Wall of China]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Later the same month version 1.1 of the demo was released, fixing some bugs and introducing a 32-bit build&lt;/ins&gt;. The project is named after the main artefact in Tomb Raider II, the [[Dagger of Xian]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Project History ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Project History ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wile E. Coyote</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49299&amp;oldid=prev</id>
		<title>Wile E. Coyote at 08:30, 1 September 2017</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49299&amp;oldid=prev"/>
				<updated>2017-09-01T08:30:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en-GB'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:30, 1 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''TombraiderDOX''' (aka '''Tombraider-DOX''' or '''Tomb Raider The Dagger of Xian''') is a [[Tomb Raider Websites|fan]] project &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;founded by [[Nicobass]] and &lt;/del&gt;aiming at rebuilding 1997 [[Tomb Raider II]] using today's technical possibilities using the [[Unreal Engine|Unreal Engine 4]]. As of September 2017 a [[Articles:2017/08/31/Fan-made Tomb Raider II Remake Demo Published|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Demo&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is available&lt;/del&gt;, containing the first level, the [[Great Wall of China]]. The project is named after the main artefact in Tomb Raider II, the [[Dagger of Xian]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:TombraiderDOX-Engine-08.22.2017-15.11.14.03.jpg|225px|thumb|right|Screenshot of Tomb Raider The Dagger of Xian]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''TombraiderDOX''' (aka '''Tombraider-DOX''' or '''Tomb Raider The Dagger of Xian''') is a [[Tomb Raider Websites|fan]] project aiming at rebuilding 1997 [[Tomb Raider II]] using today's technical possibilities using the [[Unreal Engine|Unreal Engine 4]]. As of September 2017 a [[Articles:2017/08/31/Fan-made Tomb Raider II Remake Demo Published|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demo is available&lt;/ins&gt;]], containing the first level, the [[Great Wall of China]]. The project is named after the main artefact in Tomb Raider II, the [[Dagger of Xian]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Project History ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tomb Raider The Dagger of Xian was initiated by a fan commonly known as [[Nicobass]] (Nicolas Vancayseele) from Lyon, France. There are several other people involved in the project - mostly fans of the original [[Tomb Raider Classic]] games.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tomb Raider The Dagger of Xian was initiated by a fan commonly known as [[Nicobass]] (Nicolas Vancayseele) from Lyon, France. There are several other people involved in the project - mostly fans of the original [[Tomb Raider Classic]] games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The project has gone public around May 2016 (website creation date&amp;lt;ref&amp;gt;https://web.archive.org/web/20160528194654/http://tombraider-dox.com:80/ archive.org&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://whois.icann.org/en/lookup?name=tombraider-dox.com domain whois data&amp;lt;/ref&amp;gt;), when a lot of screenshots and artworks were put online. The exact date the project started is unknown; a forum post&amp;lt;ref&amp;gt;https://web.archive.org/web/20160719225018/http://www.tombraiderforums.com/showthread.php?t=214325 tombraiderforums.com post from March 2016, suggesting he had been working on the project for about one and a half year already&amp;lt;/ref&amp;gt; suggests it was in the end of 2014, a posting that was later&amp;lt;ref&amp;gt;http://www.tombraiderforums.com/showthread.php?t=214325&amp;lt;/ref&amp;gt; removed. He also suggested that the needed two year for learning Unreal Engine 4 programming.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The project has gone public around May 2016 (website creation date&amp;lt;ref&amp;gt;https://web.archive.org/web/20160528194654/http://tombraider-dox.com:80/ archive.org&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://whois.icann.org/en/lookup?name=tombraider-dox.com domain whois data&amp;lt;/ref&amp;gt;), when a lot of screenshots and artworks were put online. The exact date the project started is unknown; a forum post&amp;lt;ref&amp;gt;https://web.archive.org/web/20160719225018/http://www.tombraiderforums.com/showthread.php?t=214325 tombraiderforums.com post from March 2016, suggesting he had been working on the project for about one and a half year already&amp;lt;/ref&amp;gt; suggests it was in the end of 2014, a posting that was later&amp;lt;ref&amp;gt;http://www.tombraiderforums.com/showthread.php?t=214325&amp;lt;/ref&amp;gt; removed. He also suggested &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in that thread &lt;/ins&gt;that the needed two year for learning Unreal Engine 4 programming&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Technical Details ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game is a complete redevelopment, meaning that all objects and areas have to be recreated for use with the Unreal Engine. All artwork, music, and voices are original, but some of the animation sounds have been taken from [[Tomb Raider: Underworld]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== People Involved ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== People Involved ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Jennifer Milward&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Jennifer Milward&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Lara Voice Acting&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Lara Voice Acting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wile E. Coyote</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49298&amp;oldid=prev</id>
		<title>Wile E. Coyote: Created page with &quot;'''TombraiderDOX''' (aka '''Tombraider-DOX''' or '''Tomb Raider The Dagger of Xian''') is a fan project founded by Nicobass and aiming at rebuildi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=TombraiderDOX&amp;diff=49298&amp;oldid=prev"/>
				<updated>2017-09-01T08:20:53Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;TombraiderDOX&amp;#039;&amp;#039;&amp;#039; (aka &amp;#039;&amp;#039;&amp;#039;Tombraider-DOX&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Tomb Raider The Dagger of Xian&amp;#039;&amp;#039;&amp;#039;) is a &lt;a href=&quot;/index.php/Tomb_Raider_Websites&quot; title=&quot;Tomb Raider Websites&quot;&gt;fan&lt;/a&gt; project founded by &lt;a href=&quot;/index.php?title=Nicobass&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Nicobass (page does not exist)&quot;&gt;Nicobass&lt;/a&gt; and aiming at rebuildi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''TombraiderDOX''' (aka '''Tombraider-DOX''' or '''Tomb Raider The Dagger of Xian''') is a [[Tomb Raider Websites|fan]] project founded by [[Nicobass]] and aiming at rebuilding 1997 [[Tomb Raider II]] using today's technical possibilities using the [[Unreal Engine|Unreal Engine 4]]. As of September 2017 a [[Articles:2017/08/31/Fan-made Tomb Raider II Remake Demo Published|Demo]] is available, containing the first level, the [[Great Wall of China]]. The project is named after the main artefact in Tomb Raider II, the [[Dagger of Xian]].&lt;br /&gt;
&lt;br /&gt;
Tomb Raider The Dagger of Xian was initiated by a fan commonly known as [[Nicobass]] (Nicolas Vancayseele) from Lyon, France. There are several other people involved in the project - mostly fans of the original [[Tomb Raider Classic]] games.&lt;br /&gt;
&lt;br /&gt;
The project has gone public around May 2016 (website creation date&amp;lt;ref&amp;gt;https://web.archive.org/web/20160528194654/http://tombraider-dox.com:80/ archive.org&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://whois.icann.org/en/lookup?name=tombraider-dox.com domain whois data&amp;lt;/ref&amp;gt;), when a lot of screenshots and artworks were put online. The exact date the project started is unknown; a forum post&amp;lt;ref&amp;gt;https://web.archive.org/web/20160719225018/http://www.tombraiderforums.com/showthread.php?t=214325 tombraiderforums.com post from March 2016, suggesting he had been working on the project for about one and a half year already&amp;lt;/ref&amp;gt; suggests it was in the end of 2014, a posting that was later&amp;lt;ref&amp;gt;http://www.tombraiderforums.com/showthread.php?t=214325&amp;lt;/ref&amp;gt; removed. He also suggested that the needed two year for learning Unreal Engine 4 programming.&lt;br /&gt;
&lt;br /&gt;
== People Involved ==&lt;br /&gt;
The following people are involved with TombraiderDOX:&amp;lt;ref&amp;gt;http://tombraider-dox.com/credits/ Credits page&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Nicobass&lt;br /&gt;
: Project Director&lt;br /&gt;
&lt;br /&gt;
* Dean Kopri&lt;br /&gt;
: Music Composer&lt;br /&gt;
&lt;br /&gt;
* Inna Vjuzhanina&lt;br /&gt;
: Main Menu and Loading Screen Artwork&lt;br /&gt;
&lt;br /&gt;
* Alexandre Serel&lt;br /&gt;
: Scenery Writer&lt;br /&gt;
&lt;br /&gt;
* Jennifer Milward&lt;br /&gt;
: Lara Voice Acting&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ref}}&lt;/div&gt;</summary>
		<author><name>Wile E. Coyote</name></author>	</entry>

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