Difference between revisions of "Tomb Raider (2013) Multiplayer"

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Unlike in many other games where Multiplayer is reduced to shooting and hiding, traversal will still play an important role in the Tomb Raider multiplayer, so will placing traps.
 
Unlike in many other games where Multiplayer is reduced to shooting and hiding, traversal will still play an important role in the Tomb Raider multiplayer, so will placing traps.
  
If a player (survivor) is mortally wounded in a game mode (only confirmed for Rescue at the moment), he is pinned to a location but can still shoot at targets within range, an enemy can finish him off for good, but he can possible also be rescued by a team mate.  
+
==Game Modes==
 +
Basically in all competitive modes the Endurance's survivors will fight against the scavengers (also known as Solarii <ref>The Final Hours of Tomb Raider Episode 4</ref>. Matches (except in "Free for All") will be "best out of three". Players will alternately play as scavengers or survivors. <ref>http://www.youtube.com/watch?v=uDjH7cjWgn8</ref>
  
  
  
==Game Modes==
+
===Rescue===
Basically in all competitive modes the Endurance's survivors will fight against the scavengers (also known as Solarii <ref>The Final Hours of Tomb Raider Episode 4</ref>. Matches will consist of three rounds. Players will alternately play as scavengers or survivors. <ref>http://www.youtube.com/watch?v=uDjH7cjWgn8</ref>
+
{{Quote|In-game Description|A round-based mode where Survivors attempt to recover medical supplies while the Solarii must finish them with a melee execution.}}
 +
The survivors have to carry a medipack to ther camp ("Retrieve and and capture the medical supplies") while the scavengers try to stop them by killing them. The survivors win if they bring back 5 medkits and the scavengers win when they score 20 kills. This mode is 4 on 4, but can also be played with less players. In a private match you can also play it one-on-one. <ref>IGN's Tomb Raider Multiplayer: Private Rescue Mode http://www.youtube.com/watch?v=9kX3Qkuqn-8</ref>  
 +
If a survivor player is mortally wounded in this game mode, he is pinned to a location but can still shoot at targets within range, an enemy can finish him off for good, but he can possible also be rescued by a team mate.
 +
 
  
 +
=== Team Death Match===
 +
{{Quote|In-game Description|A round-based mode where Survivors and Solarii must fight for supremacy. The team with the highest score at the end wins.}}
 +
Players fight in groups of four with one group being the Endurance's survivors and the other representing the scavengers. The first group to get 25 kills, or to get most kills within the given time wins. <ref>IGN's Tomb Raider Multiplayer: Team Deathmatch http://www.youtube.com/watch?v=lIW44p0p8VY</ref>
  
* Team Death Match
 
: Players fight in groups of four with one group being the Endurance's survivors and the other representing the scavengers. The first group to get 25 kills wins. <ref>IGN's Tomb Raider Multiplayer: Team Deathmatch http://www.youtube.com/watch?v=lIW44p0p8VY</ref>
 
  
  
* Rescue
+
=== Cry for Help===
: The survivors have to fulfil certain objectives (carry a medipack to a certain spot: "Retrieve and and capture the medical supplies") while the scavengers try to stop them by killing them. The survivors win if they bring back 5 medkits and the scavengers win when they score 20 kills. This mode is also 4 on 4, but can also be played with less players. <ref>IGN's Tomb Raider Multiplayer: Private Rescue Mode http://www.youtube.com/watch?v=9kX3Qkuqn-8</ref>
+
{{Quote|In-game Description|A round-based mode where Survivors must activate radio transmitters while preventing their batteries from falling into Solarii hands.}}
  
  
* Cry for Help
+
===Free for All===
: Emphasis on discovery and collection.
+
{{Quote|Survival of the fittest: Kill enough players without dying to become the "Executioner" and secure your dominance before times runs out.}}
  
  
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==Levels & Rewards==
 
==Levels & Rewards==
{| width="80%"
+
{| width="80%"  class="contenttable"
 
|-  
 
|-  
 
| width="15%"| Level
 
| width="15%"| Level
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|-
 
|-
 
| 1
 
| 1
|
+
| /
|
+
| /
 
|-
 
|-
 
| 2
 
| 2
|
+
| 5.000
|
+
| [[Increased Ammo Capacity]] (Survivor offensive skill)
 
|-
 
|-
 
| 3
 
| 3
 
|
 
|
|
+
| [[Tactical Pistol]] (Survivor secondary)
 
|-
 
|-
 
| 4
 
| 4
 
|
 
|
|
+
| Creeper (Solarii character), [[Thick Skin]] (Survivor survival skill)
 
|-
 
|-
 
| 5
 
| 5
 
|
 
|
|
+
| [[Combat Shotgun]] (Survivor primary)
 
|-
 
|-
 
| 6
 
| 6
 
|
 
|
|
+
| [[Pincushion]] (Survivor survival skill)
 
|-
 
|-
 
| 7
 
| 7
 
|
 
|
|
+
| [[Solarii Recurve Bow]] (Solarii primary)
 
|-
 
|-
 
| 8
 
| 8
 
|
 
|
| Grim
+
| Grim (Survivor character), [[Harder Hits]] (Survivor offensive skill)
 
|-
 
|-
 
| 9
 
| 9
 
|
 
|
|
+
| [[Modified Submachine Gun]] (Survivor primary)
 
|-
 
|-
 
| 10
 
| 10
 
|
 
|
|
+
| [[Spite]] (Survivor offensive skill)
 
|-
 
|-
 
| 11
 
| 11
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| 12
 
| 12
 
|
 
|
|
+
| Father Mathias (Solarii character), [[Grenadier]] (Survivor survival skill)
 
|-
 
|-
 
| 13
 
| 13
 
|
 
|
|
+
| [[Survivor Recurve Bow]] (Survivor primary)
 
|-
 
|-
 
| 14
 
| 14
 
| 85.200
 
| 85.200
|
+
| [[Bulletproof]] (Survivor survival skill)
 
|-
 
|-
 
| 15
 
| 15
 
|
 
|
|
+
| [[Land Mine]] (Survivor explosives)
 
|-
 
|-
 
| 16
 
| 16
 
|
 
|
| Reyes
+
| Reyes (Survivor character), [[Eagle Eye]] (Survivor offensive skill)
 
|-
 
|-
 
| 17
 
| 17
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| 18
 
| 18
 
|
 
|
|
+
| [[Fireproof]] (Survivor survival skill)
 
|-
 
|-
 
| 19
 
| 19
 
|
 
|
|
+
| [[Fully Automatic Pistol]] (Survivor secondary)
 
|-
 
|-
 
| 20
 
| 20
 
|
 
|
|
+
| Smoker (Solarii character)
 
|-
 
|-
 
| 21
 
| 21
 
| 166.120
 
| 166.120
|
+
| [[Rancor]] (Survivor offensive skill)
 
|-
 
|-
 
| 22
 
| 22
 
|
 
|
|
+
| [[Commando Rifle]] (Survivor primary)
 
|-
 
|-
 
| 23
 
| 23
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| 24
 
| 24
 
|  
 
|  
| Steph
+
| Steph (Survivor character), [[Tracker]] (Survivor survival skill)
 
|-
 
|-
 
| 25
 
| 25
 
|
 
|
|
+
| [[Smoke Grenade]] (Survivor explosives)
 
|-
 
|-
 
| 26
 
| 26
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| 27
 
| 27
 
|  
 
|  
|
+
| [[Second Wind]] (Survivor offensive skill)
 
|-
 
|-
 
| 28
 
| 28
 
|
 
|
|
+
| Bruiser (Solarii character)
 
|-
 
|-
 
| 29
 
| 29
 
|
 
|
|
+
| [[Fully Automatic Shotgun]] (Survivor primary)
 
|-
 
|-
 
| 30
 
| 30
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| 31
 
| 31
 
|
 
|
|
+
| [[Lightfoot]] (Survivor survival skill)
 
|-
 
|-
 
| 32
 
| 32
 
|
 
|
| Victor
+
| Victor (Survivor character)
 
|-
 
|-
 
| 33
 
| 33
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| 35
 
| 35
 
|
 
|
|
+
| [[Speedloader]] (Survivor offensive skill)
 
|-
 
|-
 
| 36
 
| 36
 
|
 
|
|
+
| Saboteur (Solarii character)
 
|-
 
|-
 
| 37
 
| 37
 
|  
 
|  
|
+
|[[Dynamite]] (Survivor explosives)
 
|-
 
|-
 
| 38
 
| 38
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| 39
 
| 39
 
|
 
|
|
+
| [[Rejuvenation]] (Survivor survival skill)
 
|-
 
|-
 
| 40
 
| 40
 
|
 
|
| Whitman
+
| Whitman (Survivor character)
 
|-
 
|-
 
| 41
 
| 41
 
|
 
|
|
+
| [[Light Machine Gun]] (Survivor primary)
 
|-
 
|-
 
| 42
 
| 42
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| 43
 
| 43
 
|
 
|
|
+
| [[Steady Shot]] (Survivor offensive skill)
 
|-
 
|-
 
| 44
 
| 44
 
|  
 
|  
|
+
| Soldier (Solarii character)
 
|-
 
|-
 
| 45
 
| 45
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| 48
 
| 48
 
|
 
|
| Pilot
+
| Pilot (Survivor character)
 
|-
 
|-
 
| 49
 
| 49
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| 52
 
| 52
 
|
 
|
|
+
| Archer (Solarii character)
 
|-
 
|-
 
| 53
 
| 53
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| 54
 
| 54
 
|  
 
|  
|
+
| [[Sawed-off Shotgun]] (Survivor secondary)
 
|-
 
|-
 
| 55
 
| 55
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| 60
 
| 60
 
|
 
|
| Lara
+
| Lara (Survivor character)
 +
|-
 +
| Prestige 3
 +
|
 +
| The General (Solarii)
 
|}
 
|}
  

Revision as of 16:08, 17 March 2013

Multiplayer Lobby

The Multiplayer is a new feature in the reboot Tomb Raider (2013). Many different multiplayer game modes are available.

Unlike in many other games where Multiplayer is reduced to shooting and hiding, traversal will still play an important role in the Tomb Raider multiplayer, so will placing traps.

Game Modes

Basically in all competitive modes the Endurance's survivors will fight against the scavengers (also known as Solarii [1]. Matches (except in "Free for All") will be "best out of three". Players will alternately play as scavengers or survivors. [2]

Rescue

A round-based mode where Survivors attempt to recover medical supplies while the Solarii must finish them with a melee execution.
In-game Description

The survivors have to carry a medipack to ther camp ("Retrieve and and capture the medical supplies") while the scavengers try to stop them by killing them. The survivors win if they bring back 5 medkits and the scavengers win when they score 20 kills. This mode is 4 on 4, but can also be played with less players. In a private match you can also play it one-on-one. [3] If a survivor player is mortally wounded in this game mode, he is pinned to a location but can still shoot at targets within range, an enemy can finish him off for good, but he can possible also be rescued by a team mate.

Team Death Match

A round-based mode where Survivors and Solarii must fight for supremacy. The team with the highest score at the end wins.
In-game Description

Players fight in groups of four with one group being the Endurance's survivors and the other representing the scavengers. The first group to get 25 kills, or to get most kills within the given time wins. [4]

Cry for Help

A round-based mode where Survivors must activate radio transmitters while preventing their batteries from falling into Solarii hands.
In-game Description

Free for All

{{{2}}}
Survival of the fittest: Kill enough players without dying to become the "Executioner" and secure your dominance before times runs out.

Playable Characters

The playable characters will have different abilities. Characters with higher abilities have to be unlocked by reaching higher levels (which is done by earning a certain amount of XP) before they can be used. The characters listed below have been officially confirmed, it is likely that all characters, including Lara become available throughout the gamers multiplayer career.

Endurance Survivors

  • Roth, the Captain of the Endurance.
  • Alex, one of the Endurance's survivors.
  • Jonah, one of the Endurance's survivors.

Scavengers


Cost of Characters

CharacterAffiliationLevel RequiredPrice
AlexSurviorsnonenone
JonahSurviorsnonenone
LiamSurviorsnonenone
RothSurviorsnonenone
SamanthaSurviorsnonenone
GrimSurviors8250
ReyesSurviors16500
StephSurviors241000
VictorSurviors322000
WhitmanSurviors403000
PilotSurviors485000
LaraSurviors6010000

Levels & Rewards

Level Necessary Points Reward
1 / /
2 5.000 Increased Ammo Capacity (Survivor offensive skill)
3 Tactical Pistol (Survivor secondary)
4 Creeper (Solarii character), Thick Skin (Survivor survival skill)
5 Combat Shotgun (Survivor primary)
6 Pincushion (Survivor survival skill)
7 Solarii Recurve Bow (Solarii primary)
8 Grim (Survivor character), Harder Hits (Survivor offensive skill)
9 Modified Submachine Gun (Survivor primary)
10 Spite (Survivor offensive skill)
11
12 Father Mathias (Solarii character), Grenadier (Survivor survival skill)
13 Survivor Recurve Bow (Survivor primary)
14 85.200 Bulletproof (Survivor survival skill)
15 Land Mine (Survivor explosives)
16 Reyes (Survivor character), Eagle Eye (Survivor offensive skill)
17 115.600
18 Fireproof (Survivor survival skill)
19 Fully Automatic Pistol (Survivor secondary)
20 Smoker (Solarii character)
21 166.120 Rancor (Survivor offensive skill)
22 Commando Rifle (Survivor primary)
23
24 Steph (Survivor character), Tracker (Survivor survival skill)
25 Smoke Grenade (Survivor explosives)
26
27 Second Wind (Survivor offensive skill)
28 Bruiser (Solarii character)
29 Fully Automatic Shotgun (Survivor primary)
30
31 Lightfoot (Survivor survival skill)
32 Victor (Survivor character)
33
34
35 Speedloader (Survivor offensive skill)
36 Saboteur (Solarii character)
37 Dynamite (Survivor explosives)
38
39 Rejuvenation (Survivor survival skill)
40 Whitman (Survivor character)
41 Light Machine Gun (Survivor primary)
42
43 Steady Shot (Survivor offensive skill)
44 Soldier (Solarii character)
45
46
47
48 Pilot (Survivor character)
49
50
51
52 Archer (Solarii character)
53
54 Sawed-off Shotgun (Survivor secondary)
55
56
57
58
59
60 Lara (Survivor character)
Prestige 3 The General (Solarii)

Weapons and Traps

Loadouts consist of a primary firearm / the bow, a sidearm, grenade-like projectile and the climbing axe.


Besides using weapons the players can set up traps to catch the opposing team unaware. Other traps are provided by the environment and can catch both teams. Bear traps, spikes, ropes and lightning rods have been shown so far.

Maps

Five maps will be available at launch.


Trophies / Achievements


References

  1. The Final Hours of Tomb Raider Episode 4
  2. http://www.youtube.com/watch?v=uDjH7cjWgn8
  3. IGN's Tomb Raider Multiplayer: Private Rescue Mode http://www.youtube.com/watch?v=9kX3Qkuqn-8
  4. IGN's Tomb Raider Multiplayer: Team Deathmatch http://www.youtube.com/watch?v=lIW44p0p8VY
  5. IGN's Tomb Raider Multiplayer: Private Rescue Mode http://www.youtube.com/watch?v=9kX3Qkuqn-8